In The Legend of Zelda: Ocarina of Time, the Lost Woods lies directly to the north of Kokiri Forest and is inhabited by Skull Kids. The Thieves also run a high stakes Rupee gambling game and have a hideout that holds a Piece of Heart. Link may be accosted by Thieves while wandering the region who will try to steal his Rupees, bombs, and arrows. Thieves have a significant presence in the Lost Woods. The dark shadows of the trees are also good growing conditions for fungi, including the Mushroom. Removing the Master Sword from its pedestal causes the mist to flee, but even then, the forest is thick enough that it remains full of shadows. However, there are several fake swords scattered throughout the forest. In the northern reaches of the forest, a glade filled with animals holds the Master Sword. Fallen hollow tree trunks litter the forest, providing the only way through the terrain. The forest is mist-drenched and broken up by ridges of impassable ground. In The Legend of Zelda: A Link to the Past, the Lost Woods is located in the northwestern section of Hyrule, directly north of Kakariko Village. Moving north, west, south, then west again will bring him to the Graveyard. Moving north, west or south aimlessly will result in the exact same screen loading over and over however, if Link moves east, he will escape the Lost Woods. In The Legend of Zelda, the Lost Woods is one of two places in the game (the other being the Lost Hills) where a specific pattern must be walked in order to avoid being trapped. 1.10 The Legend of Zelda: Breath of the Wild.1.9 The Legend of Zelda: A Link Between Worlds.1.7 The Legend of Zelda: Twilight Princess.1.6 The Legend of Zelda: Four Swords Adventures.1.5 The Legend of Zelda: Oracle of Seasons.1.3 The Legend of Zelda: Ocarina of Time.1.2 The Legend of Zelda: A Link to the Past.Common inhabitants of the Lost Woods include Skull Kids and Deku Scrubs. In several games, the Lost Woods is where the Great Deku Tree is found, and a shrine with the Master Sword also often appears within the Lost Woods. The Lost Woods has a different layout in its appearances, but it consistently has a maze-like structure that causes people to travel in circles unless they take the correct path. The Lost Woods is a large enchanted forest and a recurring location in The Legend of Zelda games, starting with the first The Legend of Zelda game. “Anybody who comes into the forest will be lost.” – Fado, The Legend of Zelda: Ocarina of Time This article was originally written on Zeldapedia, whose content is licensed under the compatible CC-BY-SA license.Īrtwork of the Lost Woods in The Legend of Zelda: A Link Between Worlds Remove this only when the image(s) have been uploaded for this article. Place the chest in the mouth of the tree ahead to trigger the appearance of the Kuhn Sidaji Shrine.It has been requested that additional images be uploaded for this article. Grab the treasure chest with Magnesis and take it with you across the river, either by using the docked raft or the Cryonis rune. This triggers the appearance of a treasure chest. Grab the shield with Magnesis and place it inside the mouth of the tree with a stone tablet at its base. Follow the path until you reach a clearing with a rusty shield at its center. When you start running down the trail, activate either your Magnesis or Stasis rune to improve your ability to see the iron boulders. Spy their iron to win the day." This means to look out for beast-like trees with giant iron boulders in their "mouths." He imparts onto you a cryptic hint: "The hungry trees will show you the way. ![]() He tells you that in order to pass his trial, you need only proceed down the path without getting caught by the fog. Speak to Zooki, who you find standing on a rock to your left. This trial is found by the southwest exit of the Korok Forest. If you lose track of Oaki, activate your Magnesis or Stasis mode to get a clearer view of the environment. To prevent this, simply remain at a safe distance when you hear the howl and wait until Oaki reaches the Daag Chokah Shrine and begins to celebrate. If the wolf sees you, the enemy encounter theme will play, effectively throwing you off the trail. It's important to note that during the tail end of the trek, a wolf emerges from bushes to frighten Oaki. Also, don't stray too far from the beaten path or else a thick fog will throw you back to the beginning. Oaki will often look behind him during his trek, so maintain your distance, stay close to cover, and keep an eye on his movements. Also, equip the Sheikah armor if you have it. Talk to Tasho, and he'll tell you to follow a small Korok named Oaki without being detected.īefore moving forward, make sure to crouch-walk and consume any stealth-bonus foods or elixirs you have on hand. This trial is located down the path of the northwest exit of the Korok Forest.
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